Godot MCP bridge (xulek): Godot MCP server compatibility

Small Python FastMCP server plus editor plugin exposing about 70 editor tools for Godot 4.6.

Is it maintained?

The last commit was on 2026-03-18 (7 months ago), so we mark it Slow (a commit within the last year, but not the last 90 days).

Facts

EnginesGodot
TypeMCP server
Supported engine versionsGodot 4.6 only Source
Health Slow
Last commit2026-03-18 (7 months ago)
Latest release or tagNo releases or tags published on GitHub
Open issues0 open issues (0 including pull requests)
Stars4
Licencenone detected
Repositorygithub.com/xulek/godotmcp
PriceFree, open source Source
Websitehttps://github.com/xulek/godotmcp

Note: Targets Godot 4.6 specifically. Check whether it works on 4.7 before upgrading.

Works with Claude Code, Cursor and Codex?

Claude Code✓ Yes, per the README or docsYes, per the README or docs · source
Cursor? Not verifiedNot verified
Codex✓ Yes, per the README or docsYes, per the README or docs · source

"?" means we haven't verified it, not that it fails. Flags only come from what the README or docs say, never from guesses.

Does Godot MCP bridge (xulek) work with Claude Code?

Yes. Godot MCP bridge (xulek) names Claude Code in its README or docs. Source.

Does Godot MCP bridge (xulek) work with Cursor?

We haven't verified this. We found no mention of Cursor in the README or docs we checked. That doesn't mean it fails, only that we can't promise it.

Does Godot MCP bridge (xulek) work with Codex?

Yes. Godot MCP bridge (xulek) names Codex in its README or docs. Source.

Breaking changes that touch this tool

Alternatives

Data last refreshed 2026-10-23 18:13 UTC · GitHub fields fetched 2026-10-23 17:32 UTC. Details checked by hand on 2026-10-23. Are you the maker? Feature your tool or tell us what's out of date.